FaceySock Studios
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Press kit

Paint The World

You may cover this game however you like. Screenshots, video, streams, monetized or not - no permission needed and no separate license. If you need something that is not here, email hello@faceysockstudios.com and you will get a real answer from someone who worked on it.

The short version

Paint The World is a first-person creative sandbox about bringing a blank world to life with color. Every world starts completely white - detailed, walkable, and entirely colorless. You point at a surface and paint it, precisely, at whatever coverage you like, and what you paint stays painted.

It also builds real places. Type in an address and the game pulls the map from OpenStreetMap and generates a walkable, paintable copy of it - your street, with its real roads, real buildings and real hills. And the world you are coloring is alive while you work: traffic drives, people walk, weather moves through, and the sun goes down.

Fact sheet

DeveloperFaceySock Studios - a small independent studio
Based in
Release dateTo be announced
PlatformsWindows. Linux and macOS under consideration.
PriceTo be announced. The demo is free.
EngineGodot 4
ModesSingle player; LAN and direct-connect multiplayer (self-hosted, no matchmaking)
Websitefaceysockstudios.com
Contacthello@faceysockstudios.com

Features

Screenshots

Click for full resolution. The kit above has all of these as 2560×1440 PNGs. The first two are clean; the rest show the in-game HUD.

Logo

Paint The World logo

The wordmark reads best on white or on a light photograph. Please do not recolor it, stretch it, or set it on a busy background. Full-resolution versions, plus the icon and the cover art, are in the kit.

Credits

Designed, built, written and scored at FaceySock Studios. Map data © OpenStreetMap contributors, used under the Open Database License.